Use std::make_{unique,shared}
instead of raw new
#3535
Merged
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This is one of the first steps to improve memory management in the Warzone 2100 project.
There are many places which use raw
new/delete
allocations along with extensive usage of raw pointers.This changeset aims to replace raw allocations with
std::make_unique
andstd::make_shared
instead of thestd::unique_ptr<...>(new ...)
andstd::shared_ptr<...>(new ...)
constructs, respectively.Since the project-wide C++ standard defaults to C++14, we should be able to use
std::make_{unique,shared}
without problem.Among others,
std::make_{unique,shared}
has the following advantages over using rawnew/delete
withstd::{unique,shared}_ptr
constructors:No impact on any of the existing functionality is expected.